Blender 4 for Stylized Art Online Course

Blender 4 for Stylized Art Online Course

Blender 4 for Stylized Art Online Course

This course takes you into the world of stylized 3D tavern modeling with Blender 4, starting with the basics and resource packs before advancing to detailed modeling, texturing, and lighting. You’ll learn Blender’s interface, use geometry nodes for creative designs, and apply greyboxing for efficient scene planning. The lessons guide you through creating wood shaders, stone supports, wooden frameworks, and window details, bringing your tavern models to life. Lighting techniques are introduced to enhance mood and realism, followed by rendering methods to present your work at its best. By the end, you’ll have mastered both the technical and artistic aspects of Blender, ready to transform creative concepts into polished 3D environments.

Who should take this Course?

The Geometry Nodes in Blender 4 Online Course is ideal for 3D artists, motion designers, game developers, and visual effects professionals who want to harness the power of Blender’s geometry nodes system to create procedural models, animations, and effects. It’s also suitable for beginners interested in learning node-based workflows, as well as experienced Blender users aiming to expand their skills in procedural content creation. Basic familiarity with Blender’s interface and 3D concepts is recommended for effective learning.

What you will learn

  • Initiate projects with Blender fundamentals
  • Employ 3D modeling strategies for taverns
  • Utilize geometry nodes for creative design
  • Implement greyboxing for layout efficiency
  • Apply advanced texturing for realism
  • Design structural elements and frameworks

Course Outline

Introduction

  • Introduction

Blender Basics for Tavern Modeling + [Resource Pack]

  • Lesson 1 - Blender Project Setup and Fundamentals for Tavern Modeling
  • Lesson 2 - 3D Modeling Strategy and Preparation for Stylized Taverns
  • Lesson 3 - Exploring Resource Packs for Blender Tavern Design
  • Lesson 4 - Geometry Node Setup with Resource Packs in Blender
  • Lesson 5 - Greyboxing Techniques for Effective Groundwork Planning

Advanced Modeling Techniques in Blender

  • Lesson 6 - Building the Second Floor with Greyboxing in Blender
  • Lesson 7 - Strategic Roof Positioning and Angle Design in Blender
  • Lesson 8 - Essential Lighting Setup Techniques for Stylized Taverns
  • Lesson 9 - Crafting a Stylized Timber Base in Blender
  • Lesson 10 - Understanding Seams and Sharps in Blender Modeling

Texturing and Detailing in Blender

  • Lesson 11 - Creating Wood Texture Shaders in Blender
  • Lesson 12 - Basics of Texture Import and Setup in Blender
  • Lesson 13 - Techniques for Texturing Wood Beams in Blender
  • Lesson 14 - Reinforcing Wood with Stone Supports in Blender Modeling
  • Lesson 15 - Adding 3D Support Variations in Blender Tavern Design

Structural Elements and Framework

  • Lesson 16 - Constructing Your First Wooden Framework in Blender
  • Lesson 17 - Creating Walls and Cracks for Realistic Tavern Textures
  • Lesson 18 - Incorporating Brick Variations in Blender Tavern Models
  • Lesson 19 - 3D Modeling Windows for Stylized Taverns
  • Lesson 20 - Designing Window Frame Decorations in Blender

Windows and Lighting in Blender

  • Lesson 21 - Advanced Detailing of Stylized Windows in Blender
  • Lesson 22 - Texturing Techniques for Window Frames in Blender
  • Lesson 23 - Setting Up Window Emission in Blender Models
  • Lesson 24 - Framing a Stylized Mansion in Blender
  • Lesson 25 - 3D Wall Building Techniques for Taverns in Blender

Complex Architectural Modeling

  • Lesson 26 - Angling Framework for Stylized Tavern Structures
  • Lesson 27 - Using Geometry Node Wood Plank Generators in Blender
  • Lesson 28 - Stylizing Roofs with Geometry Bend Nodes in Blender
  • Lesson 29 - Texturing Techniques for Tavern Tiles in Blender
  • Lesson 30 - Integrating Stylized Roofing into Tavern Designs

Detailing and Extensions

  • Lesson 31 - Creating Stylized Brick Protrusions in Blender Models
  • Lesson 32 - 3D Pillar Creation with Asset Manager in Blender
  • Lesson 33 - Building a Tavern Extension in Blender
  • Lesson 34 - Resolving Mesh Problems with Geometry Nodes in Blender
  • Lesson 35 - Developing Smaller Extensions for Taverns in Blender

Enhancing Details and Realism

  • Lesson 36 - Manually Bending Wood Textures in Blender
  • Lesson 37 - Crafting Windows with Shutters in Blender
  • Lesson 38 - Detailing Window Shutters for Stylized Taverns
  • Lesson 39 - Attaching Windows to a Stylized Blender House
  • Lesson 40 - Modeling 3D Lanterns for Taverns in Blender

Roof and Upper Structure Techniques

  • Lesson 41 - Attaching Lanterns Using Geometry Chain Nodes in Blender
  • Lesson 42 - Creating Variations of Stylized Windows in Blender
  • Lesson 43 - Window Frame Construction Techniques in Blender
  • Lesson 44 - Texturing Stylized Windows for Enhanced Realism
  • Lesson 45 - Constructing Wood Structural Supports in Blender

Advanced Modeling and Texturing

  • Lesson 46 - Upper Roof Creation for Stylized Blender Taverns
  • Lesson 47 - Adjusting and Texturing Tiles in Blender Models
  • Lesson 48 - Chimney Modeling for Stylized Taverns in Blender
  • Lesson 49 - Creating Curved Symmetry Wood Frameworks in Blender
  • Lesson 50 - Detailing Roof Sides with Lattice Deform in Blender

Exterior Details and Final Touches

  • Lesson 51 - Starting Staircase Modeling in Blender for Taverns
  • Lesson 52 - Setting Up Back Staircase Entrances in Blender
  • Lesson 53 - Door Framework Modeling Techniques in Blender
  • Lesson 54 - Crafting Metal Door Handles in Blender
  • Lesson 55 - Final Touches to Wooden Doors in Blender Taverns

Advanced Structural and Roof Modeling

  • Lesson 56 - Adding Detailed Orientations to Staircases in Blender
  • Lesson 57 - Wall Building Strategies for Blender Taverns
  • Lesson 58 - Modeling Balconies for Stylized Taverns in Blender
  • Lesson 59 - Small Wall Attachments in Blender Tavern Design

Detailed Texturing and Asset Creation

  • Lesson 60 - Modeling Small Roof Attachments in Blender
  • Lesson 61 - Setting Up Wood Framework for Roof Attachments
  • Lesson 62 - Creating Wood Textures Using Curves in Blender
  • Lesson 63 - Texturing Wood Frames for Roofs in Blender
  • Lesson 64 - Barrel Attachment Modeling for Blender Taverns
  • Lesson 65 - Attaching Barrels to Tavern Entrances in Blender

Enhancing Roof and External Structures

  • Lesson 66 - Crafting Curved Stylized Roofs in Blender
  • Lesson 67 - Detailing Curved Roof Tiles and Wood Frames in Blender
  • Lesson 68 - Modeling Stylized Wood Supports for Roofs
  • Lesson 69 - Fixing UV Issues for Wood Frames in Blender
  • Lesson 70 - Utilizing Array Modifiers for Upper Tile Patterns

Additional Structural Supports and Details

  • Lesson 71 - Conceptualizing Structural Supports in Blender
  • Lesson 72 - Modeling Smaller Roofs for Stylized Taverns
  • Lesson 73 - Creating Wooden Beams for Smaller Roofs in Blender Tavern Design
  • Lesson 74 - Crafting Flower Pot Meshes in Blender for Taverns
  • Lesson 75 - 3D Asset Creation Techniques in Blender

Advanced Modeling for Tavern Exteriors

  • Lesson 76 - Adding 3D Attachments to Blender Tavern Models
  • Lesson 77 - Advanced Wall and Attachment Work in Blender
  • Lesson 78 - Modeling Frameworks for Stylized Taverns in Blender
  • Lesson 79 - Creating Additional Beam Details in Blender Taverns
  • Lesson 80 - Attaching Flower Pots to Tavern Models in Blender

Entrance Modeling and Texturing

  • Lesson 81 - Modeling Basement Entrances for Blender Taverns
  • Lesson 82 - Stylizing and Texturing Basement Entrances in Blender
  • Lesson 83 - Modeling the Front Entrance of a Tavern in Blender
  • Lesson 84 - Adding Details and UV Unwrapping Front Entrances in Blender
  • Lesson 85 - Creating Stone Tiles for Tavern Entrances in Blender

Windows and Decorative Elements

  • Lesson 86 - Incorporating Lit and Unlit Window Variants in Blender Models
  • Lesson 87 - Adding Floral Details to Stylized Tavern Scenes in Blender
  • Lesson 88 - 3D Modeling Lamp Posts for Blender Taverns
  • Lesson 89 - Applying Stylized Textures to Lamp Posts in Blender
  • Lesson 90 - Modeling Stylized Platforms for Blender Taverns

Finalizing the Tavern Scene

  • Lesson 91 - Vertex Painting Dirt Details for Stone Pavements in Blender
  • Lesson 92 - Fixing Mesh Geometry and Face Orientations in Blender
  • Lesson 93 - Adding Smaller Foliage Details in Blender Tavern Scenes
  • Lesson 94 - Animating Turntable Cameras in Blender for Dynamic Views
  • Lesson 95 - Integrating Light Sources into Blender Tavern Scenes

Mastering Rendering and Lighting in Blender

  • Lesson 96 - Mastering Render and Lighting Techniques in Blender
  • Lesson 97 - Comparing Rendering Techniques: Eevee Next vs Cycles in Blender
  • Lesson 98 - Enhancing Renders with Blender's Compositor
  • Lesson 99 - Tweak Color Tones for Enhanced Realism in Blender Renders
  • Lesson 100 - Techniques for Sharpening Image Renders in Blender

Advanced Lighting and Final Overview

  • Lesson 101 - Enhancing Lighting Sources for Lanterns in Blender Scenes
  • Lesson 102 - Professional Lighting in Cycles Render for Blender Projects
  • Lesson 103 - Final Thoughts and Overview of Blender Tavern Project
     

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