C# Scripting for Unity Game Development Online Course

C# Scripting for Unity Game Development Online Course

C# Scripting for Unity Game Development Online Course

Welcome to an immersive journey into advanced Unity game development and C# scripting. The course begins with a Unity C# scripting crash course, helping you refresh and strengthen your coding skills. You’ll then explore essential C# data structures such as lists, stacks, queues, and dictionaries, and learn how to apply them effectively in Unity projects. A major highlight is mastering object pooling, a powerful design pattern, and implementing it in a hands-on Unity 2D game project. Along the way, you’ll dive deeper into advanced concepts like namespaces, coroutines, static variables, function overloading, vectors, and quaternions.

By the end of the course, you will have significantly advanced your C# scripting skills and be fully equipped to create optimized and professional Unity games.

Who should take this Course?

The C# Scripting for Unity Game Development Online Course is ideal for aspiring game developers, programmers, and Unity enthusiasts who want to master C# scripting to create interactive and engaging games. It is also suitable for students, hobbyists, and software developers seeking hands-on experience in building game mechanics, animations, and immersive gameplay using Unity and C#.

What you will learn

  • Learn about stack, queues, and dictionaries and their applications
  • Learn how to create a growing object pool
  • Explore the working of Euler Angles in C#
  • Learn to combine multiple quaternion rotations in C#
  • Learn about static variables, functions, and classes in C#
  • Learn to work with attributes in Unity

Course Outline

Introduction

  • Promotional Video
  • Introduction to This Course
  • Installing and Setting Up Unity 2022

Unity C# Scripting Crash Course

  • Learn C# Scripting Basics with Examples - Part 1
  • Unity C# Scripting - Part 2
  • Unity C# Scripting - Part 3

Working with Data Structures in C# and Unity

  • Getting Started with Lists in C#
  • More About Lists with Practical Examples
  • Stack and Its Application in C#
  • Working with Queues in C#
  • Implementing Dictionary in C#

All About Object Pooling with Practical Examples

  • Understanding the Need of Object Pooling
  • Implementing a Simple Version of Object Pool in C#
  • Creating a Growing Object Pool
  • Creating an Advanced Generic Object Pool for Multiple Objects
  • Implementing Multiple Object Pools with an Example

Vectors and Vector Math in C# and Unity

  • Everything You Wanted to Know About Vectors
  • Unit Vectors and Normalizing
  • Understanding and Implementing Vector Dot Products
  • Vector Cross Products with Examples and Visual Demonstration

Demystifying Quaternions and Rotations in Unity

  • Why Are Quaternions Used and How Unity Handles Rotations
  • Working with Euler Angles in C#
  • Finding the Angle to a Target with LookRotation
  • Interpolating Between Two Quaternions Using Slerp
  • Combining Multiple Quaternion Rotations in C#

Object-Oriented Programming Concepts in C#

  • Understanding Classes and Objects
  • Constructors in C# Unity
  • Initializing Objects with System.Serializable
  • Enums in C#
  • Inheritance in C# - Part 1
  • Inheritance in C# - Part 2
  • Polymorphism Virtual Functions and Overriding in C#
  • Using Namespaces in C# and Unity

Miscellaneous C# Scripting Concepts

  • Properties in C# with Examples
  • Static Variables Functions and Classes in C#
  • Method Overloading in C#
  • Working with Attributes in Unity
  • Understanding Coroutines in Unity C#
     

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Tags: C# Scripting for Unity Game Development Online Course, Unity Game Development Training, Unity Game Development Free Course, Unity Game Development Questions, Unity Game Development MCQ,