This course provides a comprehensive introduction to Java, a versatile OOP language known for its portability and "write once, run anywhere" capability. Across four modules, you’ll progress from learning the Java development cycle, syntax, and operators to exploring strings, loops, arrays, and decision-making. You’ll then master advanced concepts such as classes, inheritance, polymorphism, lambdas, and exception handling, before applying your knowledge through UML case studies like ATM simulation and Employee Payroll System, with GitHub integration. By the end, you’ll be equipped with strong Java programming skills to independently build complex, real-world applications and advance toward becoming a professional developer.
Who should take this Course?
The Java OOP Fundamentals Online Course is ideal for computer science students, beginner programmers, and software developers who want to strengthen their understanding of object-oriented programming using Java. It is also suitable for professionals transitioning into Java development and learners aiming to master key OOP concepts such as classes, objects, inheritance, polymorphism, and encapsulation to build robust and maintainable applications.
What you will learn
Learn basic Java syntax using variables and built-in operators
Use and understand inheritance facilities in programming
Use interfaces and demonstrate polymorphic behavior
Create and implement collections and data structures
Utilize exception-handling facilities and defensive programming
Create solutions based on UML models
Course Outline
Module 1
Introduction
Module Objectives - Getting You Comfortable with the JAVA Ecosystem
Environment Setup and First Run
Variables and Data Types
Char Data Type
Boolean and Logical Operators
Program: User Input - Voting Age
Arithmetic Operators
DateTime
Program: Date Difference
Program: Simple Interest Calculator
Module Summary
Module 2
Module Objectives - Enabling Our Programs to Make Decisions Based on Input
Strings
String Methods
StringBuilder
Type Casting
Flow Control: IF/ELSE, Ternary Operator - Test Scores Program
Flow Control: Switch Statement Program - Print Weekday Based on Number
Flow Control: Loops - WHILE | DO-WHILE | FOR
Flow Control: Loops - BREAK | CONTINUE
Arrays
Methods
Program: Calculate Test Score Average
Program: Find Max Value in Array
Module Summary
Module 3
Module Objectives - Understanding OOP Architecture and Design Concepts
Classes and Objects
Constructors and Access Specifiers (Setters and Getters)
The 4 Pillars of OOP
Inheritance
Multi-Level Inheritance, Polymorphism
Abstract Class
Interfaces
Const, Enum, Static, Final
Collections
Exception Handling
File Handling
Program: Custom Message Based on Weekday
Module Summary
Module 4
Module Objectives - Designing Real-World Solutions Based on UML Diagrams
Project: Payroll System Simulation - Part 1
Project: Payroll System Simulation - Part 2
Project: Payroll System Simulation - Part 3
Project: Payroll System Simulation - Part 4
Project: Payroll System Simulation - Part 5
Project: ATM Simulation Part 1 - Interface Example
Project: ATM Simulation Part 2 - UI Menu
Project: ATM Simulation Part 3 - Single Inheritance
Project: ATM Simulation Part 4 - Transactions Report
Project: ATM Simulation Part 5 - GitHub Integration