Object-Oriented Programming in C# and .NET Practice Exam

Object-Oriented Programming in C# and .NET Practice Exam

Object-Oriented Programming in C# and .NET Practice Exam

Object-Oriented Programming (OOP) in C# and .NET is a way of designing and building software by organizing code into reusable parts called “objects.” These objects represent real-world things like a customer, a product, or a bank account and contain both data and actions. Using C# with the .NET framework, developers can create software that is cleaner, more structured, and easier to maintain. This approach helps reduce mistakes and makes applications more flexible for future changes.

By learning OOP with C# and .NET, learners understand key principles like classes, inheritance, polymorphism, and encapsulation. These are the foundations for building modern applications ranging from small desktop tools to large-scale enterprise systems. OOP makes development faster, scalable, and more aligned with how real systems work, preparing candidates to solve real business problems using efficient coding practices.

Who should take the Exam?

This exam is ideal for:

  • Aspiring Software Developers 
  • Junior Programmers 
  • Computer Science Students 
  • Enterprise Developers 
  • Game Developers 
  • Backend Engineers

Skills Required

  • Basic understanding of programming concepts.
  • Knowledge of C# syntax.
  • Logical and problem-solving skills.
  • Interest in application development with .NET.

Knowledge Gained

  • Core principles of Object-Oriented Programming.
  • How to implement classes and objects in C#.
  • Using inheritance and polymorphism effectively.
  • Structuring code for scalability and reusability.
  • Applying .NET features to OOP-based projects.
  • Building real-world applications with strong design principles.


Course Outline

The Object-Oriented Programming in C# and .NET Exam covers the following topics - 

1. Introduction to OOP in C# and .NET

  • What is Object-Oriented Programming?
  • Importance of OOP in real-world software
  • Role of C# and .NET in OOP

2. Classes and Objects

  • Defining a class in C#
  • Creating and using objects
  • Constructors and destructors

3. Encapsulation

  • Getters and setters (properties)
  • Access modifiers (public, private, protected)
  • Data hiding in C#

4. Inheritance

  • Concept of base and derived classes
  • Extending class functionality
  • Method overriding

5. Polymorphism

  • Compile-time polymorphism (method overloading)
  • Runtime polymorphism (method overriding)
  • Virtual and abstract methods

6. Abstraction

  • Abstract classes in C#
  • Interfaces and multiple inheritance
  • Designing abstract systems

7. Advanced OOP Features

  • Static classes and methods
  • Sealed classes
  • Partial classes

8. Collections and Generics in OOP

  • Lists, dictionaries, and sets
  • Generic classes and methods
  • Iterating collections in C#

9. Error Handling in OOP

  • Exceptions in C#
  • Try-catch-finally blocks
  • Custom exceptions

10. OOP Best Practices in .NET

  • Principles of clean code
  • SOLID design principles
  • Writing reusable components
     

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