Scrum and Kanban Online Course

Scrum and Kanban Online Course

Scrum and Kanban Online Course

This course, Master Agile Estimation - Top Techniques for Scrum and Kanban, teaches practical methods like Planning Poker, Story Points, T-shirt Sizing, Bucket System, and the Three-point Method. You’ll learn best practices, participate in interactive exercises, and explore advanced topics such as velocity-driven vs. commitment-driven planning, team velocity, and reference stories. The course also addresses common challenges like multitasking, unstable teams, and uncertainty. By the end, you’ll be ready to lead effective estimation sessions, improve team performance, and drive Agile project success—ideal for Scrum Masters, Agile Coaches, Product Owners, and planners.

Who should take this course?

This course is ideal for project managers, product owners, Scrum Masters, and team leaders who want to improve project delivery using Agile methodologies. It’s also well-suited for professionals transitioning into Agile roles, software developers, and anyone interested in learning how Scrum and Kanban can enhance team collaboration and workflow efficiency.

What you will learn

  • The fundamentals of Agile estimation and best practices
  • How to estimate using Planning Poker and Story Points
  • Techniques for using T-shirt Sizing and the Bucket System
  • Calculating team velocity and when to re-estimate
  • Troubleshooting common Agile estimation challenges
  • Estimation strategies for complex and uncertain projects

Course Outline

Introduction

  • Welcome & course overview
  • What is an estimate?
  • Exercise #1: Quick estimation exercise

Estimation Fundamentals

  • Section introduction
  • What makes a good estimate?
  • Estimation best practices
  • The planning onion
  • Estimating using story points
  • Exercise #2: Estimate using dog points
  • Calculating team velocity
  • Estimating in ideal days
  • Exercise #3: Calculate your team's velocity
  • Exercise #4: Discussion questions
  • Velocity driven vs commitment driven planning
  • Estimation scale
  • Exercise #5: Relative estimation
  • Using reference stories
  • When to re-estimate

Estimation Techniques

  • Section introduction
  • Planning poker
  • Exercise #6: Pointing poker session
  • T-shirt sizing
  • Bucket system
  • Silent estimation
  • Three-point Method
  • Exercise #7: Choosing a technique

Estimation Troubleshooting

  • Section introduction
  • Why we struggle with estimation
  • Writing user stories
  • Exercise #8: Re-write user stories
  • Multi-tasking
  • Exercise #9: Multi-task vs single-task
  • Ignoring Uncertainty
  • Unstable Teams

Conclusion

  • Course recap & key takeaways

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